3DVision4All

VR HMDs with Virtual 3D Screens

VR HMDs have a few options to play 3DVision games on a virtual screen. The recommended path is the injector publishing to a VRScreenCap or Katanga viewer over IPC.

3DVision Installation

Show Optional: Old Driver for DX10/DX11/DX12

Optional: Old Driver for DX10/DX11/DX12

Nvidia Control Panel

Install and Verify the 3D Fix

3DVision4All Injector Installation

Injector Options Reference

3dvision4all.ini sits next to the proxy DLL. Every option also has an inline comment in the file itself. Per-guide mode selection is in the next section.

[stereo]

[render]

[debug]

Configuration

Pick one of the two VR viewer paths below.

Option 1: Katanga IPC + VRScreenCap (dedicated viewer)

Option 2: SbS + Virtual Desktop (already own VD)

Running a Game

Additional Notes and Tools

Show HelixVision/Katanga (legacy)

HelixVision/Katanga

Nvidia Control Panel (or run 3DFM and let it enable 3D)

Katanga Setup

Game Setup

Running the Game

Notes

Show Virtual Desktop (TaB via Shader Glass)

Top and Bottom / Over Under 3D

Video Guide (Shader Glass method):

Video guide available here

Hardware Requirements

EDID Override Options

Choose one of these methods to override your device’s EDID:

1a. EDID ID Override

1b. EDID Resolution Override (maybe optional)

2. EDID Firmware Flash (requires writable hardware)

Windows & Nvidia Settings

Shader Glass Installation

VR Additional Setup

Running a Game

VR Additional Steps