aspect_ratio
and fov
VRto3D settings if desiredCtrl + F5/F6
debug_enable
to true
for RealVR mods to work (already the default)v14.1.0
or newer. For older RealVR mods, check hereRealRepo
cudart64_110.dll
dxgi.dll
openvr_api.dll
RealConfig.bat
RealVR.ini
RealVR64.log
from the game’s exe folderRealConfig.bat
PAUSE
key
Normal HUD Size
to 0.8
Ctrl
and using Mouse Scroll
Arrow Keys
and pressing Enter
and Space
Legacy AER
render mode has the least amount of artifacts but is less smooth1/2 Rate
render mode will feel smoother, but may result in blocky tearing artifacts when viewing fast moving objectsPAUSE
and then click Stop VR
then wait a bit and then click Start VR
againRealVR.ini
and add this line under [RVR]
IgnorePosesFor3DDisplaySupport=1
Documents\My Games\vrto3d\
folderVK_RMOUSE
Cyberpunk 2077\engine\config\platform\pc\user.ini
and put this text inside it
[Developer/FeatureToggles]
Antialiasing = false
ScreenSpaceReflection = false
Cyberpunk 2077\bin\x64\Cyberpunk2077.exe
then click NextSweetFX
is checked and click Next, Next, Finishdxgi.dll
from your Cyberpunk 2077\bin\x64
directoryCyberpunk 2077\bin\x64
directory (overwrite if asked)RealConfig.bat
Cyberpunk 2077\bin\x64
directory and overwritePAUSE
to dismiss RealVRWindowed
modeResolution
to your desired render resolutionMonitor
to be your second monitor if using multiple displaysFilm Grain, Chromatic Aberration, Depth of Field, Lens Flare, Motion Blur
PAUSE
and adjust the settings as shown in the pictures if you didn’t use the provided RealVR.ini
and ReShadePreset.ini
Target Pixels Per Degree
to be close to your render resolution and then select Adapt Resolution
1/2 Rate
RenderingReShade
tab can be used to inject SMAA+FXAA as a replacement for TAA. Make sure SMAA is above FXAA and use the settings given here. Click the Performance Mode
checkbox at the bottom when finishedCtrl + F8
if neededDocuments\My Games\vrto3d\
folderELDEN RING\Game
directory next to eldenring.exe
RealConfig.bat
and choose a preset - maybe try HighELDEN RING\Game
directory and overwritePAUSE
to dismiss RealVRWindowed
low
(avoids TAA halo)OFF
PAUSE
and adjust the settings as shown in the pictures if you didn’t use the provided RealVR.ini
Legacy AER
and 1/2 Rate
Rendering depending on your preferenceseldenring.exe
SeamlessCoop/ersc_settings.ini
as desired
cooppassword
or the game won’t launch!ersc_launcher.exe
to run the game
ersc_launcher.exe
on your DesktopCtrl + F8
if neededPAUSE
and then click Stop VR
then wait a bit and then click Start VR
againDocuments\My Games\vrto3d\
folderGhost of Tsushima DIRECTOR'S CUT
directoryRealConfig.bat
Ghost of Tsushima DIRECTOR'S CUT
directory and overwritePAUSE
to dismiss RealVRwindowed
mode (This may take a few restarts to stick)Motion Blur Strength
to 0
Depth of Field
to Off
PAUSE
and adjust the settings as shown in the pictures if you didn’t use the provided RealVR.ini
16:9
for the Target Aspect Ratio
and adjust the Target Pixels Per Degree
until it is close to your render resolution, then select Adapt Resolution
Legacy AER
and 1/2 Rate
Rendering depending on your preferencesCtrl + F8
if neededDocuments\My Games\vrto3d\
folderHorizon Zero Dawn
directoryRealConfig.bat
Horizon Zero Dawn
directory and overwritePAUSE
to dismiss RealVRAlt+Enter
to force the 2D window fullscreen and then navigate to the Settings->Display menu and set the below settings. You may have to keep using Alt+Tab
to make the 2D window visible. Once the settings are applied, you can Alt+Tab
to the Headset Window for visuals (press Ctrl+F8
to foreground it) and use the Game Window for controls1:1
is necessary or cutscenes will render with chonky characters120fps
Unlimited
Borderless
Off
Motion Blur
PAUSE
and adjust the settings as shown in the pictures if you didn’t use the provided RealVR.ini
Legacy AER
and 1/2 Rate
Rendering depending on your preferencesCtrl + F8
if neededPAUSE
and then click Stop VR
then wait a bit and then click Start VR
againDocuments\My Games\vrto3d\
folderMarvel's Spider-Man Remastered
directoryRealConfig.bat
Marvel's Spider-Man Remastered
directory and overwritewindowed
modeOFF
SMAA
Motion Blur Strength and Film Grain Strength
to 0
Depth of Field, Chromatic Aberration, Vignette
to Off
PAUSE
to dismiss RealVRPAUSE
and adjust the settings as shown in the pictures if you didn’t use the provided RealVR.ini
Target Pixels Per Degree
to be close to your desired render resolution and click Adapt Resolution
Legacy AER
and 1/2 Rate
Rendering depending on your preferencesSpidey
tabCtrl + F8
if neededDocuments\My Games\vrto3d\
folderUncharted Legacy of Thieves Collection\u4.exe
then click NextSweetFX
is checked and click Next, Next, Finishdxgi.dll
from your Uncharted Legacy of Thieves Collection
directoryx64\Uncharted4TLL.NoTAA\Uncharted4TLL.NoTAA.asi
and x64\!ASI_Loader_x64\dinput8.dll
to your Uncharted Legacy of Thieves Collection
directory, and rename dinput8.dll
to winmm.dll
Uncharted Legacy of Thieves Collection
directory (overwrite if asked)RealConfig.bat
Uncharted Legacy of Thieves Collection
directory and overwritePAUSE
to dismiss RealVRWindowed
modeMonitor
to be your second monitor if using multiple displaysRender Scale
should be adjusted as desiredPAUSE
and adjust the settings as shown in the pictures if you didn’t use the provided RealVR.ini
and ReShadePreset.ini
Target Pixels Per Degree
to be close to your render resolution and then select Adapt Resolution
Legacy AER
and 1/2 Rate
Rendering depending on your preferencesReShade
tab can be used to inject SMAA+FXAA as a replacement for TAA. Make sure SMAA is above FXAA and use the settings given here. Click the Performance Mode
checkbox at the bottom when finishedCtrl + F8
if neededMonitor
setting, so you may need to change it every time