NoMoreFlat is a VR mod by Mutar
- Subscribe to Mutar’s Patreon for access to the mods
- Join the Flat2VR Discord to stay up to date on Mutar’s NoMoreFlat VR mods and new games
Game Specific Configurations
Alan Wake 2
- You may get improved performance with
GPU Scheduling
OFF - you can change it here
- Uses Alternate Eye Rendering, so 3D can look weird when moving the camera left/right
- There are more 2D scenes than you might expect, but game is still mostly 3D
- If using ray-tracing, sometimes lights will flicker crazily like in the morgue
VRto3D Settings for Alan Wake 2
- Close SteamVR if it is running
- Extract the latest profiles into your
Documents\My Games\vrto3d\
folder
- This game’s profile sets:
- A single depth/convergence setting that doesn’t break the UI
- Depth/Convergence reset on Numpad 1
Install NoMoreFlat mod for Alan Wake 2
- Disable the Epic Overlay by following these instructions
- Download the latest
aw2vr-openxr-v{version}.zip
from Mutar’s Patreon
- Extract the contents of
aw2vr-openxr-v{version}.zip
into your AlanWake2
directory (overwrite if asked)
- Download and extract this zip to your
AlanWake2
directory and overwrite
- Launch the game once
- Press
F11
to dismiss the NoMoreFlat menu
- Change in-game Graphics settings:
- Display Mode to
Windowed
- Render Resolution to the DLSS preset you want to use
- Resolution Scaling to
DLSS
- DLSS Legacy Mode
Off
- DLSS Frame Generation
Off
- VSync
Off
- Motion Blur
Off
- Film Grain
Off
- Lens Distortion
Off
- All others as desired
- While the game is running, Disable Async Reprojection
- Exit the game and SteamVR
Start Alan Wake 2
- It should also start up your VRto3D driver and display in 3D on your screen
- If you do not hear a beep, VRto3D failed to load the settings profile
- Press
F11
to dismiss the NoMoreFlat menu
- For single-display setups, enable VRto3D foregrounding with
Ctrl + F8
and Alt + Tab
to the 2D game window for controls
- For multi-display setups, ensure that the 3D Headset Window is fullscreen by clicking on it and then click on the 2D game window for controls
Starfield
- You may get improved performance with
GPU Scheduling
OFF - you can change it here
- Uses Alternate Eye Rendering, so 3D can look weird when moving the camera left/right
- Aiming cursor is aligned to your dominant eye, but the other eye will be off
- Some scopes may be misaligned
- Use these steps to enable DLSS Transformer model
VRto3D Settings for Starfield
- Close SteamVR if it is running
- Extract the latest profiles into your
Documents\My Games\vrto3d\
folder
- This game’s profile sets:
- A primary depth/convergence setting for first person gameplay that will also work for the closer third person camera
- A lower depth setting when ADS using right click/left trigger
- Depth/Convergence reset on Numpad 1
Install NoMoreFlat mod for Starfield
- Download the latest
starfield2vr-vX.X.X.zip
for Steam version or starfield2vr-xbox-vX.X.X.zip
for Microsoft version from Mutar’s Patreon
- Extract the contents of the zip file to where your
Starfield.exe
game directory is located
- Delete the
openvr_api.dll
from the game directory
- Download and extract this zip to your game directory and overwrite
- Launch the game once
- If you are left eye dominant, press
F11
to open the No More Flat menu, and under the CreationEngine
tab set Dominant Eye
to Left
. Press F11
again to exit the menu
- Change in-game Display settings:
- Borderless Full Screen
Off
- Window Size to match your render resolution
- Dynamic Resolution
Off
- Motion Blur
Off
- VSync
Off
- Upscaling
DLSS
- Upscaling Quality Preset as desired
- Frame Generation
Off
- Film Grain Intensity
0
- Enable Depth of Field
Off
- All others as desired
- You may want to remap the ship’s right click/left trigger bindings to avoid the depth preset change
- For the Microsft version: while the game is running, Disable Async Reprojection
- Exit the game and SteamVR
Start Starfield
- It should also start up your VRto3D driver and display in 3D on your screen
- If you do not hear a beep, VRto3D failed to load the settings profile
- For single-display setups, enable VRto3D foregrounding with
Ctrl + F8
and Alt + Tab
to the 2D game window for controls
- For multi-display setups, ensure that the 3D Headset Window is fullscreen by clicking on it and then click on the 2D game window for controls