NoMoreFlat is a VR mod by Mutar
- Subscribe to Mutar’s Patreon for access to the mods
- Join the Flat2VR Discord to stay up to date on Mutar’s NoMoreFlat VR mods and new games
Game Specific Configurations
Alan Wake 2
- You may get improved performance with
GPU Scheduling OFF - you can change it here
- Uses Alternate Eye Rendering, so 3D can look weird when moving the camera left/right
- There are more 2D scenes than you might expect, but game is still mostly 3D
- If using ray-tracing, sometimes lights will flicker crazily like in the morgue
VRto3D Settings for Alan Wake 2
- Close SteamVR if it is running
- Extract the latest profiles into your
Documents\My Games\vrto3d\ folder
- This game’s profile sets:
- A single depth/convergence setting that doesn’t break the UI
- Depth/Convergence reset on Numpad 1
Install NoMoreFlat mod for Alan Wake 2
- Disable the Epic Overlay by following these instructions
- Download the latest
aw2vr-openxr-v{version}.zip from Mutar’s Patreon
- Extract the contents of
aw2vr-openxr-v{version}.zip into your AlanWake2 directory (overwrite if asked)
- Download and extract this zip to your
AlanWake2 directory and overwrite
- Launch the game once
- Press
F11 to dismiss the NoMoreFlat menu
- Change in-game Graphics settings:
- Display Mode to
Windowed
- Render Resolution to the DLSS preset you want to use
- Resolution Scaling to
DLSS
- DLSS Legacy Mode
Off
- DLSS Frame Generation
Off
- VSync
Off
- Motion Blur
Off
- Film Grain
Off
- Lens Distortion
Off
- All others as desired
- Exit the game and SteamVR
Start Alan Wake 2
- If using WibbleWobble, get it running in the background before following these steps
- Start the game and it should also start up your VRto3D driver and display in 3D on your screen
- If you do not hear a beep, VRto3D failed to load the settings profile
- Press
F11 to dismiss the NoMoreFlat menu
- If using a single display and not using
auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
- If VRto3D didn’t focus the game window,
Alt + Tab to the 2D game window for controls and audio to work
Assassin’s Creed Odyssey
- You may get improved performance with
GPU Scheduling OFF - you can change it here
- Uses Alternate Eye Rendering, so 3D can look weird when moving the camera left/right
- WibbleWobble users may need to manually
recenter from the SteamVR Status window after starting the game
VRto3D Settings for Assassin’s Creed Odyssey
- Close SteamVR if it is running
- Extract the latest profiles into your
Documents\My Games\vrto3d\ folder
- This game’s profile sets:
- A primary depth/convergence setting that works well for floating UI elements and closeups
- A stronger depth/convergence setting that can be toggled with XInput Guide button or Numpad 3 for exploration
- Depth/Convergence reset on Numpad 1
Install NoMoreFlat mod for Assassin’s Creed Odyssey
- Launch the game once
- Change in-game settings:
- Window Mode
Borderless
- Aspect Ratio
16:9
- Resolution
1920x1080
- Resolution Modifier
100%
- VSync
Off
- Field of View
100%
- FPS Limit
Off
- HDR
Off
- Anti-Aliasing
Off
- Depth of Field
Off
- All others as desired
- Exit the game and SteamVR
- Download
acodyssey-vr-openxr-v1.0.2.zip or newer from Mutar’s Patreon
- Extract the contents of the zip file to where your
ACOdyssey.exe game directory is located
- Download and extract this zip to your game directory and overwrite
- If you need antialiasing, open the NoMoreFlat in-game menu with
F11 and adjust the Resolution Scale under the VR tab
Start Assassin’s Creed Odyssey
- If using WibbleWobble, get it running in the background before following these steps
- Start the game and it should also start up your VRto3D driver and display in 3D on your screen
- If you do not hear a beep, VRto3D failed to load the settings profile
- If using WibbleWobble, you may need to manually
recenter from the SteamVR Status window after starting the game
- If using a single display and not using
auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
- If VRto3D didn’t focus the game window,
Alt + Tab to the 2D game window for controls and audio to work
Assassin’s Creed Valhalla
- You may get improved performance with
GPU Scheduling OFF - you can change it here
- Uses Alternate Eye Rendering, so 3D can look weird when moving the camera left/right
- WibbleWobble users may need to manually
recenter from the SteamVR Status window after starting the game
VRto3D Settings for Assassin’s Creed Valhalla
- Close SteamVR if it is running
- Extract the latest profiles into your
Documents\My Games\vrto3d\ folder
- This game’s profile sets:
- A primary depth/convergence setting that works well for floating UI elements and closeups
- A stronger depth/convergence setting that can be toggled with XInput Guide button or Numpad 3 for exploration
- Depth/Convergence reset on Numpad 1
Install NoMoreFlat mod for Assassin’s Creed Valhalla
- Launch the game once
- Change in-game settings:
- Field of View
100%
- FPS Limit
Off
- Window Mode
Borderless
- Aspect Ratio
16:9
- Resolution
1920x1080
- VSync
Off
- Resolution Modifier
100%
- HDR
Off
- Depth of Field
Off
- Motion Blur
Off
- Upsample Type
Off
- All others as desired
- Exit the game and SteamVR
- Download
acvalhalla-vr-openxr-v1.0.3.zip or newer from Mutar’s Patreon
- Extract the contents of the zip file to where your
ACValhalla.exe game directory is located
- Download and extract this zip to your game directory and overwrite
- If you need antialiasing, open the NoMoreFlat in-game menu with
F11 and adjust the Resolution Scale under the VR tab
Start Assassin’s Creed Valhalla
- If using WibbleWobble, get it running in the background before following these steps
- Start the game and it should also start up your VRto3D driver and display in 3D on your screen
- If you do not hear a beep, VRto3D failed to load the settings profile
- If using WibbleWobble, you may need to manually
recenter from the SteamVR Status window after starting the game
- If using a single display and not using
auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
- If VRto3D didn’t focus the game window,
Alt + Tab to the 2D game window for controls and audio to work
Starfield
- You may get improved performance with
GPU Scheduling OFF - you can change it here
- Uses Alternate Eye Rendering, so 3D can look weird when moving the camera left/right
- Aiming cursor is aligned to your dominant eye, but the other eye will be off
- Some scopes may be misaligned
- Use DLSS Swapper AS ADMIN to upgrade the game to DLSS4 Transformer model
v310.x and set Preset J or K
VRto3D Settings for Starfield
- Close SteamVR if it is running
- Extract the latest profiles into your
Documents\My Games\vrto3d\ folder
- This game’s profile sets:
- A primary depth/convergence setting for first person gameplay that will also work for the closer third person camera
- A lower depth setting when ADS using right click/left trigger
- Depth/Convergence reset on Numpad 1
Install NoMoreFlat mod for Starfield
- Download
starfield-vr-openxr-v.1.3.2.zip or newer from Mutar’s Patreon
- Extract the contents of the zip file to where your
Starfield.exe game directory is located
- Download and extract this zip to your game directory and overwrite
- Launch the game once
- If you are left eye dominant, press
F11 to open the No More Flat menu, and under the CreationEngine tab set Dominant Eye to Left. Press F11 again to exit the menu
- Change in-game Display settings:
- Borderless Full Screen
Off
- Window Size to match your render resolution
- Dynamic Resolution
Off
- Motion Blur
Off
- VSync
Off
- Upscaling
DLSS
- Upscaling Quality Preset as desired
- Frame Generation
Off
- Film Grain Intensity
0
- Enable Depth of Field
Off
- All others as desired
- You may want to remap the ship’s right click/left trigger bindings to avoid the depth preset change
- Exit the game and SteamVR
Start Starfield
- If using WibbleWobble, get it running in the background before following these steps
- Start the game and it should also start up your VRto3D driver and display in 3D on your screen
- If you do not hear a beep, VRto3D failed to load the settings profile
- If using a single display and not using
auto_focus setting, press Ctrl + F8 to bring the 3D window to the foreground and focus the game window for controls and audio
- If VRto3D didn’t focus the game window,
Alt + Tab to the 2D game window for controls and audio to work